CoD: WWII Online Tournament Rules

General Rules

  1. The settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, messaging). So unless specified otherwise in the match details, these rules will be followed.
  2. These rules are subject to change at launch.
  3. Proof MUST be submitted with every win.
  4. All players are to appear offline for the entirety of the matches. 
  5. Game lobbies must be closed for the matches.
  6. If a player joins the match while the match is underway, the team who has the joined player on their friends list lose the round and the game is to be restarted. 
  7. Changing to the incorrect team – accident or not – will result in that team losing the round. The match is to be restarted with players on proper teams. EXAMPLE: If team 1 player joins team 2, and the score is 1-1, team 2 takes that round making it 1-2 and will start on the opposite side as if that round was played.

Lobby Settings

Game Rules

  • Time Limit: Mode Specific
  • Score Limit: Mode Specific
  • CODCaster: Enabled

Lobby Options

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Players must select “esports Modes”. These settings will automatically be applied.

General Settings

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Chage In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: Mode Specific
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: Mode Specific
  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Mode Specific
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: 7.5 Seconds
  • Scorestreak Delay: 15 Seconds


Search & Destroy Settings

Search & Destroy


Game Rules

  • Round Limit: 1.5 Minutes
  • Score Limit: 6 Points
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Switch Sides: Every Round
  • Silent Plant: Disabled

Spawn Settings

  • Respawn Delay: None
  • Suicide Penalty: None

Health and Damage

  • Number of Lives: 1 Life
  • Ardennes Forest – Search and Destroy
  • London Docks – Search and Destroy
  • Sainte Marie Du Mont – Search and Destroy
  • USS Texas – Search and Destroy



Once your match is played, please head to the “Report Score” page and report your score. The losing team does not have to report score. Proof is needed when you submit your scores. Please send the link(s) to your proof along with your scores to ensure smooth and fast games. You can upload a picture or video and submit the link via the same page. Links must stay active for 3 business days and proof must show who won the matches. (endgame result)


No Show

  1. A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.
  2. If you have a No Show issue, navigate to the “Report Score” page and submit your match status. There will be a drop down box where you can pick: “My opponent did not show up”. As the match was not played, do not report any scores. 
  3. To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.


Teams caught cheating, glitching, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion. No refunds will be issued for player/players deemed cheating.

[siteorigin_widget class=”SiteOrigin_Widget_SocialMediaButtons_Widget”][/siteorigin_widget]