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    Keymaster

    The rules for COD MWR are as follows:

    General Settings
    – Pre-Match Timer: 15 Seconds
    – Team Switching: Enabled
    – Spectating: Team Only
    – Spectating POV: First Person
    – Killcam: Enabled
    – Mini-Map Radar: Normal
    – Battle Chatter: Disabled
    – Announcer: Enabled
    – Allow Sprint: Enabled
    – Turrets: Enabled

    Health and Damage
    – Hardcore Mode: Disabled
    – Old School Mode: Disabled
    – Health: Normal
    – Health Regeneration: Normal
    – Friendly Fire: Enabled
    – Number of Lives: Mode Specific
    – Headshots Only: Disabled
    – Explosive Delay: None

    Spawn Settings
    – Respawn Delay: None
    – Force Respawn: Enabled
    – Wave Respawn Delay: None
    – Suicide Penalty: None

    Killstreaks
    – Killstreak Delay: None
    – Radar: Disabled
    – Airstrike: Disabled
    – Attack Helicopter: Disabled

    Search and Destroy

    Game Options
    – Round Length: 2.5 Minutes
    – Bomb Timer: 45 Seconds
    – Number of lives: 1 Life
    – Plant Time: 7.5 Seconds
    – Defuse Time: 7.5 Seconds
    – Multi Bomb: Disabled
    – Score Limit: 6 Points
    – Round Switch: Every Round
    – Silent Plant: Enabled
    – Health and Damage
    – Number of Lives: 1

    Maps
    – Backlot – Search and Destroy
    – Crash – Search and Destroy
    – Crossfire – Search and Destroy
    – District – Search and Destroy
    – Strike – Search and Destroy
    – Vacant – Search and Destroy

    *** Map choice will be picked from a hat randomly by someone not playing. Sides will be determined by coin flip. Highest seed picks heads or tails. Once people have registered and we get an idea of how many teams we will have, then we will chose format of either single or double elimination. ***

    If you have any questions/concerns/suggestions, please let us know here!

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