Game Rules
-Time Limit: Mode Specific
-Score Limit: Mode Specific
-CODCaster: Enabled
Lobby Options
-Join-In-Progress: Allowed
-Intermission: Disabled
General Settings
-Pre-Match Timer: 15 Seconds
-Pre-Round Timer: 5 Seconds
-Team Change In-Game: Enabled
-Spectating: Team Only
-Spectating POV: First Person Only
-Killcam: Enabled
-Mini-Map: Normal
-Battle Chatter: Enabled
-Announcer: Enabled
Spawn Settings
-Respawn Delay: Mode Specific
-Force Respawn: Enabled
-Wave Spawn Delay: Disabled
-Suicide Penalty: None
-Team Kill Penalty: None
Health and Damage
-Hardcore Mode: Disabled
-Health: Normal
-Health Regeneration: Normal
-Friendly Fire: Disabled
-Number of Lives: Mode Specific
-Teamkill Kick Limit: Unlimited
-Headshots Only: Disabled
-Explosive Delay: Mode Specific
-Scorestreak Delay: Mode Specific
Search & Destroy Game Rules
-Round Length: 1.5 Minutes
-Score Limit: 6 Rounds
-Bomb Timer: 45 Seconds
-Plant Time: 5 Seconds
-Defuse Time: 7.5 Seconds
-Multi Bomb: Disabled
-Switch Sides: Every Round
-Silent Plant: Disabled
Spawn Settings
-Respawn Delay: None
Health and Damage
-Number of Lives: 1 Life
-Explosive Delay: 10 Seconds
-Scorestreak Delay: 10 Seconds
*** Map choice will be picked from a hat randomly by someone not playing. Sides will be determined by coin flip. Highest seed picks heads or tails. Once people have registered and we get an idea of how many teams we will have, then we will chose format of either single or double elimination. ***