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    Game Rules

    -Time Limit: Mode Specific
    -Score Limit: Mode Specific
    -CODCaster: Enabled

    Lobby Options
    -Join-In-Progress: Allowed
    -Intermission: Disabled

    General Settings
    -Pre-Match Timer: 15 Seconds
    -Pre-Round Timer: 5 Seconds
    -Team Change In-Game: Enabled
    -Spectating: Team Only
    -Spectating POV: First Person Only
    -Killcam: Enabled
    -Mini-Map: Normal
    -Battle Chatter: Enabled
    -Announcer: Enabled

    Spawn Settings
    -Respawn Delay: Mode Specific
    -Force Respawn: Enabled
    -Wave Spawn Delay: Disabled
    -Suicide Penalty: None
    -Team Kill Penalty: None

    Health and Damage
    -Hardcore Mode: Disabled
    -Health: Normal
    -Health Regeneration: Normal
    -Friendly Fire: Disabled
    -Number of Lives: Mode Specific
    -Teamkill Kick Limit: Unlimited
    -Headshots Only: Disabled
    -Explosive Delay: Mode Specific
    -Scorestreak Delay: Mode Specific

    Search & Destroy Game Rules

    -Round Length: 1.5 Minutes
    -Score Limit: 6 Rounds
    -Bomb Timer: 45 Seconds
    -Plant Time: 5 Seconds
    -Defuse Time: 7.5 Seconds
    -Multi Bomb: Disabled
    -Switch Sides: Every Round
    -Silent Plant: Disabled

    Spawn Settings
    -Respawn Delay: None

    Health and Damage
    -Number of Lives: 1 Life
    -Explosive Delay: 10 Seconds
    -Scorestreak Delay: 10 Seconds

    *** Map choice will be picked from a hat randomly by someone not playing. Sides will be determined by coin flip. Highest seed picks heads or tails. Once people have registered and we get an idea of how many teams we will have, then we will chose format of either single or double elimination. ***

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