Category Archives: Rules

WarZone Tournament Rules

WarZone Tournament Rules

Game Rules

  1. At least one member of every team MUST join our discord @ https://discord.gg/xgjdNSq or your team will not be entered.
  2. Finding a Match:  For a 2v2 tournament, all four (4) players will join one lobby and search for a squad game.
  3. Server Selection: The higher seeded team gets to host the first game, the lower seeded team hosts the second game.
  4. Win Condition: The winning team will be determined by the team with the largest number of total kills over two games played. If their is a tie, the tiebreaker will be determined by the team that has the most damage.
    • Kills made after a match has concluded will not count. Once no player is left standing, the match is concluded. 
      • Example: Players A, B, and C are all dead. Player D is still standing. If Player A gets a kill, that kill will count towards the team’s overall score. The second that player D dies, no other kills that occur after Player D’s death will be counted.
      • Gulag kills do count towards total kills.
      • Reviving teammates is allowed. 
  5. Griefing: Teams are permitted to work together, however, you may not intentionally cause the death of your opponent or negatively impact your opponent’s gameplay. This includes any negative interference in your opponents gameplay. Doing so will result in a forfeit of kills for that map.
  6. Cross Platform: Cross platform is permitted. Players can play on either PS4 Console, Xbox console, PC and switch for online events, and PS4 with controller, PS4 with keyboard and mouse, or Xbox with controller.

Bracket Play


  1. Single Elimination: After losing a match, teams will be eliminated from the bracket.
  2. Default Start Time: All round one (1) matches have the same default start time. After round one (1), all Matches have a unique default start time that is dependent upon the time at which the teams’ previous round results were submitted. Matches must be started by their default start time and played until completion. Postponing matches is only at the discretion of Online Tournament staff.
  3. Double Forfeit: If a match is not played and neither team submits a ticket requesting the forfeit win, or both teams otherwise forfeit a game/match, the game/match win will be awarded to the higher seeded team.
  4. Seeding: Teams will be randomly seeded at of the close of registration. Seeds are done in ascending order. The higher seed is determined by the team with the seed closest to zero (0).
    • Example: Seed four (4) is a higher seed than seed ten (10).

All Matches


  1. Warm-up: No warm-up or practice games are permitted once the match’s first game has begun. If a match is played before the scheduled time, it will not be considered a warm-up and will count as the official results.
  2. Delays: Teams may not delay the start of a match beyond its scheduled start time, without the approval of a tournament official. Teams may delay a match between games for up to five minutes. Teams can request that a tournament official enforce this five minute time limit. After five minutes of a tournament official enforced delay, if the delaying team does not have the minimum required players, they will forfeit the match.
  3. Minimum Required Players: Teams may be short handed by one player in order to start a game. A Team will Forfeit the Match if they are missing all of their players 15 minutes after a Match’s default start time (Grace Period). Teams will be forced to start a Game at the end of a Grace Period as outlined in the No Show procedure.
  4. Lag: As the game is hosted on dedicated servers, replays will not be issued for lag.
  5. Disconnections: If a player does not get into the game lobby before the start of the game, all players should back out and re-form the party.
    • If a player disconnects prior to landing, the match should be replayed. If this occurs more than once, tournament live support should be
      • If a player disconnects/leaves the game after landing, their kills at the time of the disconnection (proof must be provided in the case of a disagreement) will be added to the kills of their teammate and the remainder of the game will continue.

Reporting


  1. No Shows:  The No Show grace period time is 15 minutes after the match’s original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM.  Prior to any forfeits being made, a tournament admin must confirm that a team has failed to show up for the match.
    • Tournament No Show Procedure: A tournament admin will contact the team that has failed to show up through the console’s messaging system. If we are unable to contact you through the system, you will be contacted through the email they registered with.
  2. Time Limit: Both teams must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in your team receiving the loss.
  3. Report Match Score:  Please report the match results on your match page .To report the match results, teams must report the match score accurately, with overall Games won being reported. For example, the match score can be reported as 1-0, 2-0, 2-1, 3-0, 3-1, or 3-2 depending upon the match length. Reporting the individual points for each game is optional.
  4. Cheating: Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from GameBattles. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official.
  5. Proof:  We highly recommend that proof is taken with the console’s built in recording system to gather proof. At least one member of each team should take a video or screenshot(s) of each game’s results in case proof is needed for a dispute. All proof should be clearly visible and contain the players names’, if they are dead, and their number of kills.
  6. Disputes: In order to dispute game results, players/teams must notify a tournament official that they would like to protest the game before a new game has begun. In order to dispute match results, players/teams must notify a tournament official that they would like to protest the match no longer than 15 minutes after the end of the Match. Proof is needed to dispute matches.
  7. Concessions: Teams may request that they be allowed to concede victory of a game. Teams may request that their opponent not receive a forfeit penalty. A tournament official must be contacted with these requests.
  8. Dispute Evidence: In the event of a dispute, please provide your video / screenshot proof HERE. The issue must be clearly stated as well as the time in the video in which the issue occurred, and/or what the tournament official should be looking for in the picture/video.

Support


  1. Tickets & Live Support: Tournament support can be requested by adding any of the officials to Activision or Discord. For issues with registration, missing tournament achievements, and general tournament questions, you can contact us anytime.
  2. Live Support Limit: Only one (1) Player per team should contact us for in-game issues.
  3. Listen for Instructions: If a tournament official is called into a custom game, players must keep the tournament official un-muted at all times.
  4. Abuse: Verbal and/or written abuse of a tournament official will not be tolerated through any medium. This includes, but is not limited to, voice communications in game, voice messages, live support chats, written messages on Activision, PSN, Twitter, Facebook, etc. Violators of this rule may be disqualified from the Tournament.
  5. Technical Issues: If you are having technical issues, please contact albertrsg@gmail.com
  6. Decisions Are Final: Tournament staff have the final decision in all matters related to this competition. If a player feels the decision is unjust and/or goes against the rules listed for this competition, please contact Rock Solid Gaming on facebook messenger. Please include any information and proof pertinent to the issue.

RSG Tournament Officials


The list blow are a list of your Tournament Officials and their contact info. We highly suggest that you add these people to your clients for quick and efficient access in the case that issues arise during the tournament. We are all here to help you out as best we can. You can contact anyone on this list at anytime if you have questions! As stated above, we will not tolerate any abuse whatsoever.

Albert Collins

  • Epic Games: RSG_Albo
  • Activision: NewfieAlb
  • Bnet: Rocked#1151
  • Facebook Message: Visit https://www.facebook.com/RSGamingNL  and “Send Message”
  • Email: albertrsg@gmail.com
  • DiscordID: RSG Albo#8217

WarZone 2v2 Online Tournament Guidelines

WarZone 2v2 Online Tournament Guidelines

  1. The Tournament will be played on Sunday, June 21st/2020 @ 2pm NDT and will consists of a maximum of 16 teams. Once we’ve reached the 16 teams OR Friday, June 19th at 5pm NDT, registration will be closed until our next online tournament.
  2. The WarZone Online tournament will be Cross-platform and all platforms are able to play!
  3. The tournament is 2v2.
  4. Each team can only have 2 players.
  5. All games are best of 2 “games” or “maps” and double elimination.
  6. When you submit your teams registration, please ensure the players ACTIVISION usernames are correct and INCLUDE the #numbers. If the ACTIVISION account you submitted and the in game names don’t match, those people will not be able to play. If you of your teammate is playing on PS4 or Xbox, please ensure to give Activision & NOT  PSN/XBL gamertags to ensure there’s no issues!
  7. To register it will cost $20 a team – $10 a person.
  8. The tournament will be LIVE STREAMED & commentated @ twitch.tv/rsgamingnf . We encourage participants to stream as they play so we can cover every game possible!
  9. The tournament bracket will be picked by the RSG team.
  10. Pay outs will be determined on the day of the tournament by the number of teams that enter but will follow this format: 1st place-60% 2nd place-30% 3rd place 10%.
  11. Each team has to send their money via Email Money Transfer to – albertrsg@gmail.com PLEASE NOTE- We only accept 1 email per team for the full amount of $20. This is to ensure all teams get entered as soon as we receive the entry fee. Please include your team name in the comments section of the Email Money Transfer to ensure there’s no confusion.
  12. All winnings will be sent back to the email that transferred the money to RSG.
  13. It’s every players responsibility to ensure they have proof of their wins. We suggest that at least one person records matches or takes pictures of the score board. If there’s a dispute, you have to show proof of your win via picture or video. You submit your proof by clicking “Report Score” in the menu.
  14. Once the tournament bracket has started there is NO refunds available.
  15. Once the tournament bracket has been started teams cannot be changed. If you need to change a player out before the bracket is generated or started, you may do so.
  16. If for any reason the tournament doesn’t go ahead, full refunds will be sent back to the email’s that sent them to RSG.
  17. RSG reserves the right to change these guidelines and rules at anytime.
  18.  All rules for our WarZone Online Tournament can be found HERE!

WarZone 4v4 High Kill Online Tournament Guidelines

WarZone 4v4 High Kill Online Tournament Guidelines

  1. The Tournament will be played on Saturday, June 27th/2020 @ 2pm NDT and will consists of a maximum of 32 teams. Once we’ve reached the 32 teams OR Thursday, July 25thrd at 5pm NDT, registration will be closed until our next online tournament.
  2. The WarZone 4v4 High Kill tournament will be Cross-platform and all platforms are able to play!
  3. The tournament is 4v4 and will run a duration of 3 hours.
  4. Each team can only have 4 players.
  5. When you submit your teams registration, please ensure the players ACTIVISION usernames are correct and INCLUDE the #numbers. If the ACTIVISION account you submitted and the in game names don’t match, those people will not be able to play. If you of your teammate is playing on PS4 or Xbox, please ensure to give Activision & NOT  PSN/XBL gamertags to ensure there’s no issues!
  6. To register it will cost $40 a team – $10 a person.
  7. The tournament will not be live streamed and commentated.
  8. The tournament bracket will be picked by the RSG team.
  9. Pay outs will be determined on the day of the tournament by the number of teams that enter but will follow this format: 1st place-60% 2nd place-30% 3rd place 10%.
    1. Each team has to send their money via Email Money Transfer to – albertrsg@gmail.com PLEASE NOTE- We only accept 1 email per team for the full amount of $40. This is to ensure all teams get entered as soon as we receive the entry fee. Please include your TEAM NAME in the comments section of the Email Money Transfer to ensure there’s no confusion.
  10. All winnings will be sent back to the email that transferred the money to RSG.
  11. It’s every players responsibility to ensure they have proof of their wins. We suggest that at least one person records matches or takes pictures of the score board. If there’s a dispute, you have to show proof of your win via picture or video. You submit your proof by clicking “Report Score” in the menu.
  12. Once the tournament bracket has started there is NO refunds available.
  13. Once the tournament bracket has been started teams cannot be changed. If you need to change a player out before the bracket is generated or started, you may do so.
  14. If for any reason the tournament doesn’t go ahead, full refunds will be sent back to the email’s that sent them to RSG.
  15. RSG reserves the right to change these guidelines and rules at anytime.
  16.  All rules for our WarZone 4v4 Kill Race Online Tournament can be found HERE!

WarZone 2v2 Online Tournament Guidelines

WarZone 2v2 Online Tournament Guidelines

  1. The Tournament will be played on Sunday, June 21st/2020 @ 2pm NDT and will consists of a maximum of 16 teams. Once we’ve reached the 16 teams OR Friday, June 19th at 5pm NDT, registration will be closed until our next online tournament.
  2. The WarZone Online tournament will be Cross-platform and all platforms are able to play!
  3. The tournament is 2v2.
  4. Each team can only have 2 players.
  5. All games are best of 2 “games” or “maps” and double elimination.
  6. When you submit your teams registration, please ensure the players ACTIVISION usernames are correct and INCLUDE the #numbers. If the ACTIVISION account you submitted and the in game names don’t match, those people will not be able to play. If you of your teammate is playing on PS4 or Xbox, please ensure to give Activision & NOT  PSN/XBL gamertags to ensure there’s no issues!
  7. To register it will cost $20 a team – $10 a person.
  8. The tournament will be LIVE STREAMED & commentated @ twitch.tv/rsgamingnf . We encourage participants to stream as they play so we can cover every game possible!
  9. The tournament bracket will be picked by the RSG team.
  10. Pay outs will be determined on the day of the tournament by the number of teams that enter but will follow this format: 1st place-60% 2nd place-30% 3rd place 10%.
  11. Each team has to send their money via Email Money Transfer to – albertrsg@gmail.com PLEASE NOTE- We only accept 1 email per team for the full amount of $20. This is to ensure all teams get entered as soon as we receive the entry fee. Please include your team name in the comments section of the Email Money Transfer to ensure there’s no confusion.
  12. All winnings will be sent back to the email that transferred the money to RSG.
  13. It’s every players responsibility to ensure they have proof of their wins. We suggest that at least one person records matches or takes pictures of the score board. If there’s a dispute, you have to show proof of your win via picture or video. You submit your proof by clicking “Report Score” in the menu.
  14. Once the tournament bracket has started there is NO refunds available.
  15. Once the tournament bracket has been started teams cannot be changed. If you need to change a player out before the bracket is generated or started, you may do so.
  16. If for any reason the tournament doesn’t go ahead, full refunds will be sent back to the email’s that sent them to RSG.
  17. RSG reserves the right to change these guidelines and rules at anytime.
  18.  All rules for our WarZone Online Tournament can be found HERE!

NHL20 Tournament Guidelines

NHL20 Tournament Guidelines

  1. The Tournament will be played on Sunday, June 7th/2020 @ 2pm NDT and will consists of a maximum of 32 teams. Once we’ve reached the 32 teams OR Friday, June 5th at 5pm NDT, registration will be closed until our next online tournament.
  2. The NHL20 Online tournament will be PS4 only!
  3. The tournament is 1v1.
  4. Each team can only have 1 players.
  5. All games are best 2 out of 3 and double elimination.
  6. When you submit your teams registration, please ensure the players ACTIVISION usernames are correct and INCLUDE the #numbers. If the ACTIVISION account you submitted and the in game names don’t match, those people will not be able to play. If you of your teammate is playing on PS4 or Xbox, please ensure to give Activision & NOT  PSN/XBL gamertags to ensure there’s no issues!
  7. To register it will cost $20 a team.
  8. The tournament will not be live streamed & commentated.
  9. The tournament bracket will be picked by the RSG team.
  10. Pay outs will be determined on the day of the tournament by the number of teams that enter but will follow this format: 1st place-60% 2nd place-30% 3rd place 10%.
  11. Each team has to send their money via Email Money Transfer to – albertrsg@gmail.com.. Please include your team name in the comments section of the Email Money Transfer to ensure there’s no confusion.
  12. All winnings will be sent back to the email that transferred the money to RSG.
  13. It’s every players responsibility to ensure they have proof of their wins. We suggest that at least one person records matches or takes pictures of the score board. If there’s a dispute, you have to show proof of your win via picture or video. You submit your proof by clicking “Report Score” in the menu.
  14. Once the tournament bracket has started there is NO refunds available.
  15. If for any reason the tournament doesn’t go ahead, full refunds will be sent back to the email’s that sent them to RSG.
  16. RSG reserves the right to change these guidelines at anytime.
  17.  All rules for our NHL Online Tournament can be found HERE!

Fortnite Tournament Rules

Fortnite Tournament Rules


Game Rules

  1. Finding a Match:  For a 2v2 tournament, all four (4) players will join one lobby and search for a squad game. For a 1v1 tournament, both players join one lobby and search for a doubles game.
  2. Server Selection: RSG is hosting this tournament for the locals of Newfoundland, therefore we only play on one server:
    • NA-East
  3. Win Condition: The winning team will be determined by the team with the largest number of total kills over two games played. If their is a tie, the tiebreaker will be determined by the last team that has a player still standing. If that is still a tie then the winner will be decided by the team that got the final kill.
    • Note: Players that are downed are NOT considered standing.  
    • Kills made after a match has concluded will not count. Once no player is left standing, the match is concluded. 
      • Example: Players A, B, and C are all dead. Player D is still standing. If Player A gets a kill, that kill will count towards the team’s overall score. The second that player D dies, no other kills that occur after Player D’s death will be counted.
  4. Griefing: Teams are permitted to work together, however, you may not intentionally cause the death of your opponent or negatively impact your opponent’s gameplay. This includes sabotaging structures, causing fall damage, or any other negative interference in your opponents gameplay. Doing so will result in a forfeit of kills for that map.
  5. Cross Platform: Cross platform is permitted. Players can play on either PS4 Console, Xbox console, PC and switch for online events, and PS4 with controller, PS4 with keyboard and mouse, or Xbox with controller. Xbox doesn’t have a keyboard and mouse option yet.

Bracket Play


  1. Single Elimination: After losing a match, teams will be eliminated from the bracket.
  2. Default Start Time: All round one (1) matches have the same default start time. After round one (1), all Matches have a unique default start time that is dependent upon the time at which the teams’ previous round results were submitted. Matches must be started by their default start time and played until completion. Postponing matches is only at the discretion of Online Tournament staff.
  3. Double Forfeit: If a match is not played and neither team submits a ticket requesting the forfeit win, or both teams otherwise forfeit a game/match, the game/match win will be awarded to the higher seeded team.
  4. Seeding: Teams will be randomly seeded at of the close of registration. Seeds are done in ascending order. The higher seed is determined by the team with the seed closest to zero (0).
    • Example: Seed four (4) is a higher seed than seed ten (10).

All Matches


  1. Warm-up: No warm-up or practice games are permitted once the match’s first game has begun. If a match is played before the scheduled time, it will not be considered a warm-up and will count as the official results.
  2. Delays: Teams may not delay the start of a match beyond its scheduled start time, without the approval of a tournament official. Teams may delay a match between games for up to five minutes. Teams can request that a tournament official enforce this five minute time limit. After five minutes of a tournament official enforced delay, if the delaying team does not have the minimum required players, they will forfeit the match.
  3. Minimum Required Players: Teams may be short handed by one player in order to start a game. A Team will Forfeit the Match if they are missing all of their players 15 minutes after a Match’s default start time (Grace Period). Teams will be forced to start a Game at the end of a Grace Period as outlined in the No Show proceedure.
  4. Lag: As the game is hosted on dedicated servers, replays will not be issued for lag.
  5. Disconnections: If a player does not get into the game lobby before the start of the game, all players should back out and re-form the party.
    • If a player disconnects prior to landing, the match should be replayed. If this occurs more than once, tournament live support should be
      • If a player disconnects/leaves the game after landing, their kills at the time of the disconnection (proof must be provided in the case of a disagreement) will be added to the kills of their teammate and the remainder of the game will continue.

Reporting


  1. No Shows:  The No Show grace period time is 15 minutes after the match’s original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM.  Prior to any forfeits being made, a tournament admin must confirm that a team has failed to show up for the match.
    • Tournament No Show Procedure: A tournament admin will contact the team that has failed to show up through the console’s messaging system. If we are unable to contact you through the system, you will be contacted through the email they registered with.
  2. Time Limit: Both teams must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in your team receiving the loss.
  3. Report Match Score:  Please report the match results on your match page .To report the match results, teams must report the match score accurately, with overall Games won being reported. For example, the match score can be reported as 1-0, 2-0, 2-1, 3-0, 3-1, or 3-2 depending upon the match length. Reporting the individual points for each game is optional.
  4. Cheating: Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from GameBattles. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official.
  5. Proof:  We highly recommend that proof is taken with the console’s built in recording system to gather proof. At least one member of each team should take a video or screenshot(s) of each game’s results in case proof is needed for a dispute. All proof should be clearly visible and contain the players names’, if they are dead, and their number of kills.
  6. Disputes: In order to dispute game results, players/teams must notify a tournament official that they would like to protest the game before a new game has begun. In order to dispute match results, players/teams must notify a tournament official that they would like to protest the match no longer than 15 minutes after the end of the Match. Proof is needed to dispute matches.
  7. Concessions: Teams may request that they be allowed to concede victory of a game. Teams may request that their opponent not receive a forfeit penalty. A tournament official must be contacted with these requests.
  8. Dispute Evidence: In the event of a dispute, please provide your video / screenshot proof HERE. The issue must be clearly stated as well as the time in the video in which the issue occurred, and/or what the tournament official should be looking for in the picture/video.

Support


  1. Tickets & Live Support: Tournament support can be requested by adding any of them to EPIC GAMES. For issues with registration, missing tournament achievements, and general tournament questions, you can contact us anytime.
  2. Live Support Limit: Only one (1) Player per team should contact us for in-game issues.
  3. Listen for Instructions: If a tournament official is called into a custom game, players must keep the tournament official un-muted at all times.
  4. Abuse: Verbal and/or written abuse of a tournament official will not be tolerated through any medium. This includes, but is not limited to, voice communications in game, voice messages, live support chats, written messages on EpicGames, PSN, Twitter, Facebook, etc. Violators of this rule may be disqualified from the Tournament.
  5. Technical Issues: If you are having technical issues, please contact albertrsg@gmail.com
  6. Decisions Are Final: Tournament staff have the final decision in all matters related to this competition. If a player feels the decision is unjust and/or goes against the rules listed for this competition, please contact Rock Solid Gaming on facebook messenger. Please include any information and proof pertinent to the issue.

RSG Tournament Officials


The list blow are a list of your Tournament Officials and their contact info. We highly suggest that you add these people to your clients for quick and efficient access in the case that issues arise during the tournament. We are all here to help you out as best we can. You can contact anyone on this list at anytime if you have questions! As stated above, we will not tolerate any abuse whatsoever.

Albert Collins

  • Epic Games: RSG_Albo
  • Facebook Message: Visit https://www.facebook.com/RSGamingNL  and “Send Message”
  • Email: albertrsg@gmail.com
  • DiscordID: NewfieAlb#8217

Adam Pennel

  • Epic Games: NewfieLegit
  • Email: adamprsg@gmail.com
  • DiscordID: newfielegit69#7519

John Hyde

  • Epic Games: RSG_Hyde
  • Email: jhyde123@hotmail.com
  • DiscordID: Johnny#0120

Matthew Lawlor

  • Epic Games: RSG_Ephemell
  • Email:sl33pymaxx@gmail.com
  • DiscordID:Maxx#3959

Fortnite Online Tournament Guidelines

Fortnite Online Tournament Guidelines

Rock Solid Gaming has set these Guidelines to ensure your team has the proper information to register your team in our first ever Online Fortnite Tournament! The tournament will work is as follows:

  1. The Tournament will be played on Sunday, March 24th/2019 @ 4pm NDT and will consists of a maximum of 16 teams. Once we’ve reached the 16 teams OR Saturday, March 23rd at 5pm NDT, registration will be closed until our next online tournament.
  2. The Fortnite Online tournament will be Cross-platform and all platforms are able to play!
  3. The tournament is 2v2.
  4. Each team can only have 2 players.
  5. All games are best of 2 “games” or “maps” and single elimination.
  6. When you submit your teams registration, please ensure the players EPIC GAMES usernames are correct. If the EPIC GAMES account you submitted and the in game names don’t match, those people will not be able to play. If you of your teammate is playing on PS4 or Xbox, please ensure to give Epic Games & NOT  PSN/XBL gamertags to ensure there’s no issues!
  7. To register it will cost $20 a team – $10 a person.
  8. The tournament will be LIVE STREAMED & commentated @ twitch.tv/rsgamingnf . We encourage participants to stream as they play so we can cover every game possible!
  9. The tournament bracket will be picked by the RSG team and made on previous tournament placing as well as player stats to ensure the best tournament possible.
  10. Pay outs will be determined on the day of the tournament by the number of teams that enter but will follow this format: 1st place-60% 2nd place-30% 3rd place 10%.
  11. Each team has to send their money via Email Money Transfer to – albertrsg@gmail.com PLEASE NOTE- We only accept 1 email per team for the full amount of $20. This is to ensure all teams get entered as soon as we receive the entry fee. Please include your team name in the comments section of the Email Money Transfer to ensure there’s no confusion.
  12. All winnings will be sent back to the email that transferred the money to RSG.
  13. It’s every players responsibility to ensure they have proof of their wins. We suggest that at least one person records matches or takes pictures of the score board. If there’s a dispute, you have to show proof of your win via picture or video. You submit your proof by clicking “Report Score” in the menu.
  14. Once the tournament bracket has started there is NO refunds available.
  15. Once the tournament bracket has been started teams cannot be changed. If you need to change a player out before the bracket is generated or started, you may do so.
  16. If for any reason the tournament doesn’t go ahead, full refunds will be sent back to the email’s that sent them to RSG.
  17.  All rules for our Fortnite Online Tournament can be found HERE!

CoD: WWII Online Tournament Rules

General Rules

  1. The settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, messaging). So unless specified otherwise in the match details, these rules will be followed.
  2. These rules are subject to change at launch.
  3. Proof MUST be submitted with every win.
  4. All players are to appear offline for the entirety of the matches. 
  5. Game lobbies must be closed for the matches.
  6. If a player joins the match while the match is underway, the team who has the joined player on their friends list lose the round and the game is to be restarted. 
  7. Changing to the incorrect team – accident or not – will result in that team losing the round. The match is to be restarted with players on proper teams. EXAMPLE: If team 1 player joins team 2, and the score is 1-1, team 2 takes that round making it 1-2 and will start on the opposite side as if that round was played.

Lobby Settings

Game RulesTime Limit: Mode SpecificScore Limit: Mode SpecificCODCaster: EnabledLobby OptionsJoin-In-Progress: AllowedIntermission: DisabledPlayers must select “esports Modes”. These settings will automatically be applied.General SettingsPre-Match Timer: 15 SecondsPre-Round Timer: 5 SecondsTeam Chage In-Game: EnabledSpectating: Team OnlySpectating POV: First Person OnlyKillcam: EnabledMini-Map: NormalBattle Chatter: DisabledAnnouncer: Enabled
Spawn SettingsRespawn Delay: Mode SpecificForce Respawn: EnabledWave Spawn Delay: DisabledSuicide Penalty: Mode SpecificTeam Kill Penalty: NoneHealth and DamageHardcore Mode: DisabledHealth: NormalHealth Regeneration: NormalFriendly Fire: EnabledNumber of Lives: Mode SpecificTeamkill Kick Limit: UnlimitedHeadshots Only: DisabledExplosive Delay: 7.5 SecondsScorestreak Delay: 15 Seconds

Search & Destroy Settings

Search & Destroy 
Game RulesRound Limit: 1.5 MinutesScore Limit: 6 PointsBomb Timer: 45 SecondsPlant Time: 5 SecondsDefuse Time: 7.5 SecondsMulti Bomb: DisabledSwitch Sides: Every RoundSilent Plant: DisabledSpawn SettingsRespawn Delay: NoneSuicide Penalty: NoneHealth and DamageNumber of Lives: 1 LifeArdennes Forest – Search and DestroyLondon Docks – Search and DestroySainte Marie Du Mont – Search and DestroyUSS Texas – Search and Destroy

Reporting

Once your match is played, please head to the “Report Score” page and report your score. The losing team does not have to report score. Proof is needed when you submit your scores. Please send the link(s) to your proof along with your scores to ensure smooth and fast games. You can upload a picture or video and submit the link via the same page. Links must stay active for 3 business days and proof must show who won the matches. (endgame result)

No Show

  1. A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.
  2. If you have a No Show issue, navigate to the “Report Score” page and submit your match status. There will be a drop down box where you can pick: “My opponent did not show up”. As the match was not played, do not report any scores. 
  3. To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.

Cheating

Teams caught cheating, glitching, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion. No refunds will be issued for player/players deemed cheating.